Core Mechanics
A space jam, game jam, spin-to-win experience.
Be in space! Go faster! Don't let your core die! Need I say more?
You can join my discord here: https://discord.gg/uadVU3K63y
Programming, concept, graphics & design
- Kimberly Durrant (8-Bit Curls)
Playtesting
- Dane Durrant
- Joshua Taylor (lumosterris)
Capsule art
- Dane Durrant
Music
- "Space Sprinkles" — Matthew Pablo (CC-BY 3.0) — https://opengameart.org/content/space-sprinkles
- "Magic Space" — CodeManu (CC0) — https://opengameart.org/content/magic-space
Icons
- Arrows icons created by hqrloveq — Flaticon — https://www.flaticon.com/free-icons/arrows
- Infinity icons created by Freepik — Flaticon — https://www.flaticon.com/free-icons/infinity
Sound effects
- "Pixel Combat" — Helton Yan (CC-BY 4.0) heltonyan.itch.io/pixelcombat
Made for the Juniper Dev game jam with Godot 4.6.
[incrementaldb_verification: 8BitCurls]
| Status | Released |
| Platforms | HTML5 |
| Rating | Rated 4.8 out of 5 stars (4 total ratings) |
| Author | 8BitCurls |
| Genre | Rhythm |
| Made with | Godot |
| Tags | 2D, Incremental, Short, Space |
| Content | No generative AI was used |







Comments
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Neat little game. One issue is if you buy the infinite stardust storage upgrade before buying all the regular stardust storage upgrades, it'll knock the storage down to 25 max and you can no longer beat the game. Might be wise to lock that upgrade so you can't buy it until you buy all the other storage upgrades.
Great bug find. Thanks. I never considered someone would do that, but I’ll go patch this in my next update. :)
Congrats on a well deserved high rating! Happy for you!
Thank you! I am quite surprised but thrilled. I really appreciate it. :)
Very nice and addictive experience, great timing of the orbital mechanics. I think this has potential for a Steam game. Although I am a bit biased as a fellow incremental rhythm game developer myself - check out Taptown Funk it you have a moment.
You’re making a rhythm incremental game too? No WAY. I’m so glad you commented. I’ll absolutely check that out.
Just a quick message FTR: this was the first game I played from The Very Serious Juniper Dev Game Jam, and it has really stuck with me. It's so good! I still find myself spinning between the rings, searching for my freedom.
Thanks again. <3 I keep seeing you pop up in places, and you've made "Barkhalla Studios" memorable to me. (For anyone else reading this comment, their game "Beyond the Spin" was also part of this jam and it was so fun. I definitely recommend it!)
this is a totally honest, unbiased review. I am not at gunpoint in 8BitCurls' basement. My brain is now circles. I am circles. Circles. Spin. The spin has spun. spin spun :)
This is my lawyer saying that I legally can neither confirm nor deny this statement.